The UCR Brain Game Center is currently accepting applications for roles as Research Assistants, Technical Game Developers, and Post-Doctoral Candidates. The Brain Game Center’s mission is to research, test, and disseminate game software that has been created with expert knowledge to optimize human brain processes with the requirement that these brain games translate to performance in real-life activities. Our games are created by Professors Aaron Seitz, a world-leading expert in brain plasticity with over 60 publications on the topic. Collaborative efforts between Psychology and Computer Science Departments allows us to design games that are fun but also have real word benefits on one’s life.
Our games focus on developing better:
- Executive functioning – And more!
Video Games currently available on Apple App Store:
- Recall the Game
- ReCollect the Game
- Remember Bee
- Spatial Release
Research Assistant Job Description:
Research Assistants in the lab are involved in various aspects of experiments, including recruiting and posting for subjects, testing human subjects on computer-controlled perceptual assessments or EEG set-ups (i.e. administering paperwork, setting-up the computer program, explaining instructions, supervising subjects during experiment itself, and administering feedback), administering vision assessments, using iPads for assessments and experiments, doing some preliminary analyses and data entry, attending regular weekly lab meetings, and helping out with a variety of miscellaneous tasks as they arise, and in some cases designing and running their own experiments.
The minimum time commitment is 9 hours/week with opportunities for students who can commit more time than this, and most students continue in our lab for at least 3 quarters. After a probationary quarter you may be able to register for 2-4 credits per quarter, either S/NC or for a letter grade.
If you are interested in joining our team of research assistants, please use the link below to complete an application and then send us an attachment with your resume in the following format: (Last Name_First Name)
Technical Game Developers
Game Developer Job Description:
Technical Game Developers are involved in various aspects of a game’s creation, from conceptualization through implementation. As a Game Developer, you will be responsible for implementing new features into research games produced by the Brain Game Center. Game Developers work on team projects, and are expected to be self-motivated, as well as be able to follow design specifications and implement simple features. The minimum time commitment is 4 hours/week with more opportunities available for students who can commit more than this. After a probationary quarter you may be able to register for 2-4 credits per quarter, either S/NC or for a letter grade. Commensurate with experience and tenure with the Brain Game Center, monetary compensation may be available.
- CS 100 or equivalent experience
- Familiarity with object-oriented programming
- Familiarity with Unity or C#
If you are interested in joining our team of game developers, please use the link below to complete an application and then send your resume to Trevor Stavropoulos (game email@example.com) in the following format: (Last Name_First Name)
Post-Doctoral Position to Research Factors That Influence Cognitive Training Outcomes at the University of Wisconsin-Madison, UC Riverside and UC Irvine.
Shawn Green (UW-Madison), Aaron Seitz (UC-Riverside) and Susanne Jaeggi (UC-Irvine) are seeking to hire a post-doctoral researcher to work on a project funded by the National Institute of Aging. The project is focused on investigating features of cognitive training that differentially lead to learning and transfer of learning in both young adults (college-aged individuals) as well as in older adults. The post-doctoral researcher is expected to take a lead role in the project, including setting up experiments, collecting and analyzing data, training and supervision of graduate students and undergraduate research assistants, and dissemination of results at conferences and in research publications.
Successful candidates should have strong technical skills, including in data analysis (R preferred), management skills, creativity and a high-level of conscientiousness, as these are required to play a lead role in this sizeable project. They should also have expertise in one or more of the following areas (and knowledge of the others): working memory, cognitive training, perceptual learning, and methods of assessing individual differences and effects of interventional studies. Experience in programming psychophysical experiments, in either MATLAB or Python, is preferred. Researchers must possess a doctoral degree in Psychology, Education, Cognitive Science, Neuroscience, or a related field.
The primary appointment will be at the University of Wisconsin-Madison in the Learning and Transfer Lab of C. Shawn Green (https://greenlab.psych.wisc.edu/). The lab’s broad focus is to examine factors that alter the rate and generality of learning in both the perceptual and cognitive domains. The University of Wisconsin offers excellent benefits. Salary is based on research experience. The initial appointment is for 1 year with a possibility of extension.
Furthermore, although the postdoc’s primary location will be at UW-Madison, the postdoc will also spend time on the UCR and UCI campuses and work closely with both Seitz and Jaeggi to ensure that procedures are coordinated between all three sites and that all personnel are properly trained and supervised.
At UCR (Seitz), the project will fall under the purview of the Brain Game Center, whose mission is to research, test, and disseminate evidence-based, scientifically optimized brain fitness games that transfer benefits to real-life activities. The Center has recently moved into a 3000 square foot facility that provides an ideal environment for the proposed work with a staff of full time research coordinators, full time programmers and a team of postdocs, graduate students, and an army of research assistants that facilitates the development, testing and dissemination of brain training games and cognitive assessment tools. The Brain Game Center is the only university-based research center focused on research of brain training games, and it has a track record of making tested procedures publicly available so that people can try them out for themselves.
At UCI (Jaeggi), the project will fall under the purview of the Working Memory and Plasticity Lab (http://wmp.education.uci.edu) whose mission lies in the development of working memory interventions for populations across the lifespan, with the aim to understand the underlying cognitive and neural mechanisms that drive training-related changes using behavioral and neuroimaging methods, as well as transcranial electrical stimulation. The WMP lab currently employs 3 full-time research coordinators, as well as a team of undergraduate research assistants, and graduate students and post-docs from both the School of Education and the Department of Cognitive Sciences, and there is a host of ongoing national and international research collaborations providing opportunities for networking and intellectual exchange.
Candidates should send a cover letter, CV, relevant publications, and the names of three references with phone numbers and email addresses to: C. Shawn Green (firstname.lastname@example.org). The ideal starting time for the position would be early 2020 (although earlier start dates will be considered depending on availability). Thus, individuals planning to complete their dissertation during the Fall 2019 semester are encouraged to apply. Review of materials will begin immediately and will continue until the position is filled.